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Handy Start Menu的教程

补充锦囊 完美下载小客服 2021-03-30
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完美者(wmzhe.com)网站以软件下载为基础,改版后的网站对功能性板块进行扩充,以期能够解决用户在软件使用过程中遇见的所有问题。网站新增了“软件百科”、“锦囊妙技”等频道,可以更好地对用户的软件使用全周期进行更加专业地服务。

如果你在windows系统中安装了很多软件,那么开始菜单中会有一个常用的软件列表,想要运行某个软件的话会找半天。这个时候,你一定会想:把开始菜单中的项目分类显示就不会这样痛苦了。而Handy Start Menu就是这样一个软件,能够帮你自动完成分类的工作哦。

Handy Start Menu的体积为6M左右,完全免费,安装xp、vista、windows7的人都可以使用。由于这个软件是在Windows自带的开始菜单中进行分类操作,所以兼容性方面毫无问题。

功能介绍

默认情况下,分类有9项,包括:办公软件、通用软件、游戏、互联网、图画和设计、安全、音频和视频、windows内置程序、其他。

已经安装的软件菜单项,这个软件会自动判断它属于哪个分类哦,这点是基于其他用户上传的数据而得出的。

Handy Start Menu功能特点

1、如果不喜欢变化后的开始菜单,关闭这个软件或者选择“return to the standard start menu”就可以把它还原成windows中的默认样式,其中的内容和项目也不会因此而丢失。

2、可以按自己的喜好添加更多的分类,菜单项也可以移动到其他分类中。这两个功能既可以在软件界面的“change the menu settings”中进行,也可以在开始菜单的右键中操作,非常的灵活和方便。

3、菜单项由于自行调整变得混乱的话,可以点击“change the menu settings”中的“return to the default settings”把菜单项恢复到默认分类。

4、对于菜单分类和其中的项目可以进行导入和导出。

5、改变菜单字体大小。在menu look中可以调节菜单字体大小,较大的字体会让软件更加容易辨认。

默认情况下,所有的分类都是英文名称,不习惯的话,最好都把它们转移到自己建立的分类中。相信通过这样的设置,桌面上也无需摆放任何的软件快捷方式,壁纸将会成为桌面的主角。

"锦囊妙技"栏目是聚合全网软件使用的技巧或者软件使用过程中各种问题的解答类文章,栏目设立伊始,小编欢迎各路软件大神朋友们踊跃投稿,在完美者平台分享大家的独门技巧。

本站文章素材来源于网络,大部分文章作者名称佚失,为了更利于用户阅读和使用,根据需要进行了重新排版和部分改编,本站收录文章只是以帮助用户解决实际问题为目的,如有版权问题请联系小编修改或删除,谢谢合作。

Handy Start Menu

Handy Start Menu

软件大小:8.59 MB

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    参照于github的schisa的代码123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199import static java.lang.System.out;import java.util.InputMismatchException;import java.util.Scanner;public class Calculator {public static int menu(Scanner userInput) {int inputInt;do { // Loop until the user enters a value between 1 and 5try {// Get users input for menu choiceinputInt = userInput.nextInt();// Check to see to see if user inserted the correct valuesif (inputInt >= 1 && inputInt <= 5) {// Leave loop since the user used a correct valuebreak;}// Else statement to catch all integer inputs that are not a// menu choice.else {out.println("That is not a menu option. Please re-enter your choice: ");continue; // Not a valid}// Catch the exception if the user tries to input a non integer// value} catch (final InputMismatchException e) {out.println("You have entered an invalid choice, please re-enter your choice: ");// discard the invalid inputuserInput.nextLine();// Start loop again because the user needs to choose valid// inputscontinue;}// Infinite loop. User must stay in this method until they input a// correct value.} while (true);// Return the users menu option to main methodreturn inputInt;}// Method for setting the math operation string when the user is inputting// floats// For example, when a user decides to use addition it will ass the user// which floats they would like to addpublic static String mathOperationString1(int menuChoice) {// Create choice to return to main methodString choice = "";// Check if user inputs 5 to exit the program. Set stringswitch (menuChoice) {// Addition.case 1:choice = "add";// Leave switchbreak;// Subtractcase 2:choice = "subtract";// Leave switchbreak;// Multiplycase 3:choice = "multiply";// Leave switchbreak;// Dividecase 4:choice = "divide";// Leave switchbreak;// Exitcase 5: // Display goodbye messageout.println("Thanks for using Stephen Chisa's Handy Calculator");// Exit the programSystem.exit(0);}// Return string to mainreturn choice;}// Method for setting the math operation string in the final result// For example, when a user decides to use addition the final string will// include the word "adding".public static String mathOperationString2(int menuChoice) {// Create choice to return to main methodString choice = "";// Check if user inputs 5 to exit the program. Set stringswitch (menuChoice) {// Menu 1: addition.case 1:choice = "adding";// Leave switchbreak;// Menu 2: subtractcase 2:choice = "subtracting";// Leave switchbreak;// Menu 3: multiplycase 3:choice = "multiplying";// Leave switchbreak;// Menu 4: Dividecase 4:choice = "dividing";// Leave switchbreak;}// Return string to mainreturn choice;}// Method for user to input two float valuespublic static void getCalcFloats(int menuChoice, String mathString, float[] myFloats, Scanner userInput) {out.printf("Enter two floats to %s, separated by a space: ", mathString);do { // Loop until we have correct inputtry {// Get user input for two floatsmyFloats[0] = userInput.nextFloat();myFloats[1] = userInput.nextFloat();// check if the user is trying to divide by 0if (menuChoice == 4 && myFloats[1] == 0) {out.println("You cannot divide by zero please reenter both floats: ");// Start loop again because the user needs to choose valid// inputscontinue;}// leave the loop since the user provided valid inputbreak;}// Catch the exception if the user tries to insert a non-float valuecatch (final InputMismatchException e) {out.println("You have entered invalid floats please re-enter: ");// discard non-float valueuserInput.nextLine();// Start loop again because the user needs to choose valid// inputscontinue;}// Infinite loop. User must stay in this method until they input a// correct value.} while (true);}// Method for calculatingpublic static float calcValues(int menuOption, float number1, float number2) {float result = 0;// Start a switch based on the users menu optionswitch (menuOption) {// Additioncase 1: // Calculate First float + second floatresult = number1 + number2;break;// Subtractioncase 2: // Calculate first float - second floatresult = number1 - number2;break;// Multiplicationcase 3: // Calculate first float * second floatresult = number1 * number2;break;// Divisioncase 4: // Calculate result for number1/number2// I previously checked if number2 is 0result = number1 / number2;break;}// Return the calculated valuereturn result;}// Main Methodpublic static void main(String[] args) {// Begin do while loop so program keeps running until the user exits.do {// Welcome the user to the calculator. Display menu.out.println("Welcome to Stephen Chisa's Handy Calculator");out.print("\n\t1.Addition \n\t2.Subtraction \n\t3.Multiplication \n\t4.Division \n\t5.Exit \n\nWhat would you like to do? ");// Enable scannerScanner input = new Scanner(System.in);// Run the menu method and store the values in menuChoiceint menuChoice = menu(input);// Run method to get a string for "add", "subtract", "multiply" or// "divide"String mathFirstString = mathOperationString1(menuChoice);float[] calcFloats = new float[2];// Run the getTwoFloats method. Return the values into the myFloats// arraygetCalcFloats(menuChoice, mathFirstString, calcFloats, input);// Run method to get a string for "adding", "subtracting",// "multiplying" or "dividing"String mathSecondString = mathOperationString2(menuChoice);// Calculate the result of the inputsfloat Calculated = calcValues(menuChoice, calcFloats[0], calcFloats[1]);// Display the result of the calculationout.printf("Result of %s %.2f and %.2f is: %.2f.", mathSecondString, calcFloats[0], calcFloats[1],Calculated);// Press enter to continue messageout.println("\n\nPress enter key to continue...");input.nextLine();// Pause until user presses enterinput.nextLine();} while (true);}}